Extendible-Elements extensions.

For those of you who want to check out the extension system of elements-extendible, here are some extension plugins for you to try.

Bouncing Balls A.K.A Boing

Roaches

Both plugins were made by mdot earlier this year and make use of the texture animation system I recently implemented. In order to use this, create multiple copies of the ‘element’ in the multi-list with different textures and set them all with the same ‘Element Iter.’

-Sm

3 thoughts on “Extendible-Elements extensions.

  1. Sam, why did you add the perspective “undistortion” code from Animation into Freewins? You’re killing any chance of Freewins-Headtracking compatibility!
    (Does it help with anything else?)

  2. OasisGames: Two reasons:

    1) To make freewin’d windows wrap around the cube correctly
    2) So I could disable that really nasty hack of a ‘reset windows temporarily when screen is transformed’

    I wouldn’t have thought it killed any chance of working with headtracking, but AFAIK, freewins looked rather bad with a projection matrix transform anyways.

  3. Sam
    I am not having much joy in implementing elements-extendable. I used elements as a background desktop without toggling keys. If the problem is my failure to grasp the iter maybe a screenshot tutorial could help me get the new power of extendable
    Ken

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